You straddle the barrier of the living and the dead. This is bad.
Abilities: 18 16 14 12 10 8
Skills: Arcana, History, Religion
Languages: Ethnic, Ancient
Alignment: Evil
Tell (pick 1): milky eyes, red eyes, black eyes, withered frame, pallid skin, moist skin, stench of corruption, stench of brimstone, hot to the touch, cannot touch holy symbols
Origin (pick 1): innocent dabbling, born to occultists, sacrificed as a child, spurned by hell, deal with the devil
Motive (pick 1): power over the living, to return someone from the dead as they were in life, immortality, an ordered society, to rid myself of this spirit, human welfare via the secrets of the knowing dead, to judge the world, to be revenged upon X, to fulfill a vow to a dead king
You get Skinbottle, Control, Mutter, and one more.
Skinbottle
A spirit lives inside you. It is your interface with the dead. Without it, you have no power.The spirit begins hungry and uncontrollable. It hungers after (pick two): human flesh, suffering (its own), suffering (another's), terror, humiliation (its own), humiliation (another's), ever more of X.
While the spirit is hungry, you must seek to satisfy it. If you dally or fail, the spirit torments you per the DC 10 result of the Control power.
When you satisfy its hunger, scratch a rune of propitiation. You cannot command the spirit without such a rune. When you command the spirit, erase a rune.
Control
When you command your spirit to perform a task, check Wisdom:DC 18: it does what you want and returns in time
DC 10: the spirit goes too far or takes too long or draws attention to you
Miss: it works against you and/or refuses to return; death of the host will force it to return unto thee
Mutter
Open your mouth to the spirit when you seek guidance from it. It speaks through you. Check Wisdom.DC 18: it tells you what you want to know
DC 10: its knowledge is vague or confusing
Miss: it is angered at being disturbed; it speaks lies or dooms or curses
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